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Crick Salon [clear filter]
Tuesday, April 16

11:00am CDT

Architecting Cross-Platform Apps with MvvmCross
avatar for Stuart Lodge

Stuart Lodge

Stuart works as founder, salesman, project manager, developer, and tea-maker for Cirrious. He’s been coding 30 years; made the software that powers UK digital radio; eats, drinks and sleeps on his keyboard; but still doesn’t know how to use a command line. A late comer to Mvvm... Read More →

Tuesday April 16, 2013 11:00am - 12:00pm CDT
Crick Salon Level 6

2:30pm CDT

Building Mobile Cross-Platform Geospatial Apps

This session will not reveal why we are on Earth, but it will teach you how to find out where we all are on it. Looking for the user? Just find the phone. Thanks to standard built-in Location Services and hybrid positioning hardware, every modern smartphone knows where it is. In this session, ActiveNick shows you how to build a truly “smart” cross-platform phone application by adding Geospatial Services to it. Using C# and MonoTouch for iOS, the Windows Phone SDK, and Mono for Android, you will learn how to locate the device using the phone GPS and other Location Services, display spatial data on maps, manipulate them with touch gestures, geocode addresses into lat/long pairs, and more. We’ll discuss the various mapping technologies, SDKs and APIs across various mobile platforms, how to tap into geospatial features programmatically with Xamarin tools, and explore how geospatial systems can benefit from mobile services and apps. Location Intelligence is a natural extension of mobility. Come learn how all mobile developers should also be geospatial developers.

Prerequisites: Basics of Windows Phone, iOS, Web or Android Development, Visual Studio 2012 or Xcode, Intermediate C# or Objective C, Calling REST Services from any language


1.       Learn about location intelligence, geospatial applications and their related services, including map imagery, geocoding, routing, search and spatial storage.

2.       Learn about Location Services (GPS, A-GPS, IP lookup) on mobile platforms

3.       Build location-aware mobile applications on various mobile platforms

avatar for Nick Landry

Nick Landry

Nick Landry is a Senior Product Manager for mobile & data visualization at Infragistics, the leader in UI development tools. With 20+ years of professional experience with the world's top brands, Nick is a regular conference speaker, published author, 9-year Microsoft MVP on Windows... Read More →

Tuesday April 16, 2013 2:30pm - 3:15pm CDT
Crick Salon Level 6

4:00pm CDT

Advanced iOS Build Mechanics, Improving Performance and Size

Sebastien Pouliot

Xamarin Hacker, Mono Contributor, Open Source Enthusiast with strong interests in Code Analysis, Cryptography and Security. Presently working on Xamarin.iOS, his previous work projects were Moonlight and libgdiplus and a large part of the cryptography work done inside Mono.

Tuesday April 16, 2013 4:00pm - 4:45pm CDT
Crick Salon Level 6

5:00pm CDT

Lightning Talks #1
Tuesday April 16, 2013 5:00pm - 6:00pm CDT
Crick Salon Level 6
Wednesday, April 17

10:00am CDT

Writing Native Mac Apps in C# with Xamarin.Mac

Dive into Xamarin.Mac as we explore how to quickly develop native Mac applications with Xamarin's newest product. We'll start with a review of basic concepts surrounding Cocoa, explore building the user interface in the Xcode designer, and touch on some more advanced topics of Mac development. We'll cover all the project, build, and deployment options for your Mac app in Xamarin Studio as we build an exciting and immersive demo ready for the App Store.

avatar for Aaron Bockover

Aaron Bockover

Aaron is a beer, bacon, and cat connoisseur who joined Xamarin to take on Xamarin.Mac. Previously he worked at Rdio on the C# core that powers their Android, iOS, and Windows Phone products, and at Novell on Banshee, openSUSE, and MeeGo. Aaron has been a developer, user, and advocate... Read More →

Wednesday April 17, 2013 10:00am - 10:45am CDT
Crick Salon Level 6

11:15am CDT

Getting the Most from Xamarin Studio

This session will help every user get more out of Xamarin Studio by discovering advanced functionality and customizing the development experience. It starts with an overview of the Xamarin Studio workspace and how it can be customized, explores many hidden and not-so-well-known features all over the IDE that make coding, debugging and navigation quicker and easier, and concludes with an introduction to advanced customization with addins.

avatar for Michael Hutchinson

Michael Hutchinson

Michael has been working on the open-source MonoDevelop IDE and other projects in the Mono ecosystem since taking part in the 2005 Summer of Code. In 2007 he joined Novell, where he was responsible for IDE tooling for web, mobile and Mac technologies such as ASP.NET, MonoTouch, Mono... Read More →

Wednesday April 17, 2013 11:15am - 12:15pm CDT
Crick Salon Level 6

1:30pm CDT

Mapping on iOS and Android

In this session, we’ll look at the native mapping solutions for iOS and Android.  iOS has the new Apple Maps support while retaining the existing APIs.  In this part of the session, we’ll look at location services, maps, placing pins on maps, and responding to events.  In the Android section, we’ll look at the same functionality on the Android platform.  While not being directly addressed, the Google Maps for iOS SDK will be mentioned and source code for an example will be available.

avatar for Wally McClure

Wally McClure

Wally McClure specializes in building applications that have large numbers of users and large amounts of data, as well as user interface specific technologies, such as Ajax, iPhone and Android. He is a Microsoft MVP, ASPInsider, and Author.

Wednesday April 17, 2013 1:30pm - 2:15pm CDT
Crick Salon Level 6

2:30pm CDT

Crafting interactions with Core Animation

Core Animation, the layer-based animation system in iOS and OS X, dwells at the heart of nearly every view element and is just begging to be exploited to create dynamic, useful, and delightful interactions. Interaction Design is not solely the purview of visual designers; we developers have a strong influence in making expressive, personal application experiences. In this session we will explore the most common use cases for animations in our apps, the inevitable gotchas of edge cases, and dive deep into the Core Animation APIs made available to us.

avatar for David Ortinau

David Ortinau

David Ortinau is a UI developer for ThisLife, a photo and video startup recently acquired by Shutterfly. David has been breathing life into interactive experiences for 17 years using a wide variety of technologies, and has deployed apps to iOS, Android, and Windows Phone.  David... Read More →

Wednesday April 17, 2013 2:30pm - 3:15pm CDT
Crick Salon Level 6

4:00pm CDT

Fast UI Creation With MonoTouch.Dialog
avatar for Nic Wise

Nic Wise

Fast Chicken
Nic Wise worked in the mobile space before it was cool (which was also before it made either money or sense). He has worked on a wide variety of projects from websites to warehousing, point-of-sale to email archiving, and still gets a kick out of other people using apps he's written... Read More →

Wednesday April 17, 2013 4:00pm - 4:45pm CDT
Crick Salon Level 6
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